VEIN Zombie Difficulty and Spawn Settings
Zombie population and difficulty are high-impact world rules. The public dedicated-server reference does not document a permanent ZombieSettings.ini schema, so use the current panel or build control and test before changing the campaign.
Change one rule
- Back up the world.
- Record branch/build and current population behavior.
- Change one supported difficulty or population option.
- Restart cleanly and test the same location.
- Measure CPU, memory, save duration, and player feedback.
- Publish the rule before inviting the full group.
Observe the real impact
| Observation | Interpretation |
|---|---|
| Combat is harder but server stable | Keep the rule if it matches the community policy. |
| Everyone stutters | Check server simulation/resource load before raising the plan. |
| Only one player stutters | Check that player's client and connection. |
| Setting has no effect | Check active instance, section, build, and panel authority. |
Do not copy a fake block
Keys such as MaxZombiesAlive, ZombieDamageMultiplier, or ZombieSpawnRate need current-build evidence before use. Use world settings and the ignored-settings guide.
Related guides
Run a stable VEIN zombie server with current plan options.