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WARDOGS System Requirements: Minimum and Recommended Specs

WARDOGS System Requirements: Minimum and Recommended Specs

The short answer: WARDOGS wants a 16 GB machine with at least a GTX 1660 class card for 1080p on low, and an RTX 3070 class card with a recent 8-core CPU for 1440p on medium. It is a 50 GB install, Windows only, and it ships with kernel-level Easy Anti-Cheat. A hundred players on a destructible battlefield is not a light game, and Bulkhead's own frame-rate targets in the table below say so.

Verified September 5, 2026 against the Steam listing, ahead of the September 10 Early Access launch.

Minimum vs recommended

ProfileMinimumRecommended
OSWindows 10, 64-bitWindows 11, 64-bit
CPUIntel Core i5 8600 or AMD Ryzen 5 3500Intel Core i7 12700K or AMD Ryzen 7 5700X
RAM16 GB16 GB
GPUNvidia GTX 1660 or AMD Radeon RX 590Nvidia RTX 3070 or AMD Radeon RX 6700 XT
Storage50 GB50 GB
NetworkBroadbandBroadband
Bulkhead's own target1080p, low, 60 fps upscaled1440p, medium, 70 fps or more native, or 4K, medium, 60 fps or more upscaled

Two things there matter more than the part numbers. The minimum target already assumes upscaling to hold 60 fps at 1080p low, so a GTX 1660 is a floor for playing, not for playing well. And the CPU requirement roughly doubles between the two profiles, from a 6-core Coffee Lake part to a 12th-generation i7 or a Ryzen 7. With a hundred players, vehicles and destruction being simulated at once, the CPU carries more of this game than it does in a typical 64-player shooter.

Linux, Steam Deck and Mac

  • Windows only at launch. The Steam listing supports no other platform.
  • Linux and SteamOS: Bulkhead said in August 2026 that they are working on Proton support so the game is playable there. That is a stated intention, not a shipped feature, and kernel-level anti-cheat is the piece that has to cooperate.
  • Steam Deck: no verified rating yet. Treat it as unknown until the Proton work lands and Valve rates the game.
  • Mac: not supported, nothing announced.
  • Consoles: no PlayStation, Xbox or Switch version exists or has been announced. See release date, price and platforms.

Anti-cheat

The store page carries Valve's disclosure line: uses kernel level anti-cheat, Easy Anti-Cheat. It installs alongside the game and has to be running for online play. If the game refuses to launch or drops you back to the menu, the anti-cheat service is the first thing to check. A security tool that blocks kernel drivers will stop it, and so will a debugger or an overlay it does not trust. This is also the reason a Linux or Deck route is harder than a normal Proton port.

What else the listing tells you

  • Proximity voice chat is in the Early Access build, so a working microphone and output device are worth checking before launch day.
  • Languages: fourteen at launch, including English, French, Italian, German, Spanish, Polish, Turkish, Ukrainian, Russian, Japanese, Korean, Brazilian Portuguese, Simplified and Traditional Chinese. English is the only one with full audio.
  • Family Sharing is listed as supported.
  • The store lists no controller support flag, though Bulkhead have discussed gamepad support in their pre-launch dev vlog. Assume mouse and keyboard until it is confirmed in the build.

Five checks before September 10

  1. Free space: 50 GB plus room for patches. Early Access updates on a game this size are large, so keep 20 GB spare on the same drive.
  2. RAM: 16 GB is the stated floor, not a comfortable middle. A 16 GB machine running a browser and Discord is already close to it.
  3. GPU driver: update before launch day. A launch build assumes a current driver, and the first day is a bad time to find out yours is a year old.
  4. Upscaling: the minimum target depends on it. Near the floor, plan to run DLSS, FSR or the in-game upscaler rather than native resolution.
  5. Pre-load: take it if Steam offers one. A 50 GB download on launch day competes with everyone else's.

Community servers: a note for hosts

These figures describe the client. Bulkhead has not published a dedicated-server package or its hardware requirements, so nothing on this page tells you what a 100-player community server needs. Anyone planning to host should wait for the operator documentation rather than reading 16 GB off a client spec. The dedicated-server status page tracks what is confirmed, and the 100-player planning guide covers how to test once the files exist.

Source: the WARDOGS Steam store page. Related: release date, price and platforms, server status, the $100K clip contest.

We don't host WARDOGS

These guides stay published because they are useful, but WARDOGS is not a server you can rent from us. Have a look at what we do run instead.

See the games we do host →
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