Wurm Unlimited Server Mods
Wurm’s mod scene is mature, but mod updates still change the code that runs beside the world database. Treat the mod list and every properties file as part of the server release.
Mod rollout
- Back up the database and existing
mods/directory. - Read the mod’s server and loader requirements.
- Install one mod or mod-loader change at a time.
- Start privately and inspect the log for patch or class errors.
- Test a GM and an ordinary player before reopening.
Keep the stack legible
| Record | Why |
|---|---|
| Mod name and version | Lets you identify the change that broke a join. |
| Properties files | Contain the server-specific rules and IDs. |
| Loader version | Determines which mod classes can load. |
A server can boot with a mod error and still fail later when a player uses the affected feature. A successful process start is only the first test.
See the Wurm backup guide and Wurm hosting with FTP and backups.