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ARK Ascended Server Settings — GameUserSettings.ini Reference

ARK Ascended Server Settings — GameUserSettings.ini Reference

This page covers ARK Survival Ascended (ASA) server settings with a focus on what differs from ARK: Survival Evolved (ASE) and the ASA-exclusive options documented on the official ARK Community Wiki. For the broader server configuration patterns shared between ASE and ASA see ARK Server Configuration.

Two config files matter: GameUserSettings.ini for most server-side settings, Game.ini for advanced overrides (engram unlocks, stat multipliers, creature spawn balancing, item crafting).

What's Different in ASA vs ASE

Per the official ARK Community Wiki (Server configuration), notable ASA changes:

  • ASA uses -mods= launch arg, not -MapModID as ASE used.
  • ASA maps use the _WP (World Partition) suffix — e.g., TheIsland_WP, not TheIsland.
  • Several ASE legacy DLC options are marked unavailable for ASA: Genesis Part 1, Genesis Part 2, Crystal Isles, Lost Island, Fjordur. Don't carry those settings forward.
  • Mods come from CurseForge (numeric IDs) rather than Steam Workshop.

ASA-Exclusive [ServerSettings] Keys

Settings introduced specifically for ASA, documented on the ARK Community Wiki:

SettingWhat it controls
ActiveMapModSpecifies which map mod loads (used when running a community map)
AllowCryoFridgeOnSaddleEnables placing cryofridges on platform saddles / rafts
AllowTekSuitPowersInGenesisEnables TEK suit abilities in Genesis: Part 1 (carries over to ASA's content path)
ArmadoggoDeathCooldownRespawn timing for Armadoggo (default 3600 seconds)
CosmoWeaponAmmoReloadAmountWebslinger ammo regeneration amount

Common [ServerSettings] Keys (ASA + ASE)

The following keys are documented in both ASA and ASE Server configuration; their behavior is consistent across both games:

[ServerSettings]
ServerPassword=
ServerAdminPassword=YourAdminPasswordHere
SpectatorPassword=
RCONEnabled=true
RCONPort=27020
RCONServerGameLogBuffer=600

DifficultyOffset=1.0
OverrideOfficialDifficulty=5.0
XPMultiplier=1.0
HarvestAmountMultiplier=1.0
TamingSpeedMultiplier=1.0

ServerPVE=false
ServerHardcore=false
PreventOfflinePvP=false
PreventOfflinePvPInterval=0

AutoSavePeriodMinutes=15
AdminLogging=false
BanListURL=

AllowThirdPersonPlayer=true
AllowRaidDinoFeeding=false
DisableImprintDinoBuff=false
AllowAnyoneBabyImprintCuddle=false

For the full key list see the official ARK Community Wiki Server configuration page.

Mods in GameUserSettings vs Launch Arg

Two ways to specify mods on an ASA server:

  • Launch arg: -mods=ID1,ID2,ID3 — comma-separated CurseForge IDs. This is the canonical method and what our panel uses.
  • ActiveMods in GameUserSettings.ini: Same format. The wiki notes: "ModIDs are comma separated and in one line. Priority is in descending order (the left-most ModID has the highest priority)."

If both are set, behavior depends on launch order — keep one source of truth (we recommend the launch arg). For mod-loading issues see ASA mods not loading.

Game.ini Advanced Overrides

Per the official ARK Community Wiki, Game.ini handles "more advanced modifications, such as changing engram points or XP rewarded per level, disabling specific content, or rebalancing depending on player tastes." Common entries include:

  • Per-level stat multipliers (Health, Stamina, Weight, Damage, etc.)
  • Engram unlock and point cost overrides
  • Creature spawn rate and class overrides
  • Item crafting cost adjustments
  • Cluster transfer toggles

Concrete examples for stat multipliers and engram overrides — including the ASA _WP map context — are covered in ARK custom level caps and ARK taming multipliers.

Common Settings Mistakes Specific to ASA

MistakeSymptomFix
Using legacy ASE map identifier (e.g., TheIsland) instead of TheIsland_WPServer boots wrong map or fails to loadUse the _WP suffix per the official wiki
Carrying forward Genesis / Crystal Isles / Lost Island / Fjordur references from ASESettings ignored or fail validationRemove — those maps aren't on ASA
Putting Steam Workshop IDs in -mods=Mods don't loadUse CurseForge numeric IDs for ASA
Setting MaxPlayers in INI without -WinLiveMaxPlayers= launch flagPlayer cap not honoredPass both — the launch flag is authoritative for the runtime cap
?ServerAdminPassword= placed before other ?-argsAdmin password silently absorbs the rest of the lineMove ServerAdminPassword to be the LAST ?-arg (per official wiki)

Templates by Server Style

These are starting points — adjust to your community's preferences. Values shown are illustrative defaults, not rules.

Casual PvE (friend group):

DifficultyOffset=1.0
OverrideOfficialDifficulty=5.0
XPMultiplier=3.0
HarvestAmountMultiplier=3.0
TamingSpeedMultiplier=5.0
ServerPVE=true

Vanilla rates (close to official):

DifficultyOffset=1.0
OverrideOfficialDifficulty=5.0
XPMultiplier=1.0
HarvestAmountMultiplier=1.0
TamingSpeedMultiplier=1.0
ServerPVE=false
PreventOfflinePvP=true
PreventOfflinePvPInterval=900

Live-Edit a Running Server

Many ASA settings can be changed without a full restart via RCON commands, including the AdminCheat family. See ARK admin commands for the full RCON reference.

Related Reading

Quick Start with Supercraft

Supercraft's panel exposes the settings on this page as form fields — no editing INI files. The ASA-specific options (ActiveMapMod, ServerPlatform, mod IDs, cluster ID, ActiveEvent, MaxNumOfSaveBackups) are all panel-driven. Apply a template, tweak from there.

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